{
 "m_GameObject": {
  "m_FileID": 0,
  "m_PathID": -8603140799859207752
 },
 "m_Enabled": 1,
 "m_Script": {
  "m_FileID": 0,
  "m_PathID": 2927113296610416308
 },
 "m_Name": "",
 "spineAnimationHold": {
  "idleAnim": "idle",
  "runAnim": "move",
  "dieAnim": "die",
  "attackEvent": "attack_melee"
 },
 "enemySpineAnimation": {
  "attackAnim": "attack_melee_1",
  "hurtAnim": "idle"
 }
}